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 thoughts on test maps

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destrockqc
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PostSubject: thoughts on test maps   Sun Jan 04, 2009 2:16 pm

the hero satan is not good for a middle hero from the archangel michael

skill trap = sux skill image mirror = sux skill incinerate not bad but we have the unique sword ... so its useless

ultimate 6000 damage when we fight hero lv 80 mmhhh ....
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scaler
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PostSubject: Re: thoughts on test maps   Sun Jan 04, 2009 3:51 pm

there is no actual useful feedback suggested... This shouldn't be in feedback.
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destrockqc
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PostSubject: Re: thoughts on test maps   Sun Jan 04, 2009 8:37 pm

the hero chimera (never tryed i dont have with -ar lol) but he skill 1 op skill the monsoon. 4500 damage 2 sec bash wow wtf ... not ultimate

the hero infernal (lv 50) is op. he got 1 magic attack who 4 shot everybody and avatar who make invinsible. there is no way to kill him with 300k item against some1 like me with 1.25m item ...
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Lohrez
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PostSubject: Re: thoughts on test maps   Wed Jan 07, 2009 3:58 pm

problem with lvl 9 creeps some of them rez
this is a problem because with centaurs and with bandits they rez from corpses and so if someone starts killing them they multiply and crash the game
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youkaiz
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PostSubject: Re: thoughts on test maps   Wed Jan 07, 2009 4:57 pm

hmm whathever i has removed the raise dead from creeps XD, i think this can fix it.

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destrockqc
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PostSubject: Re: thoughts on test maps   Sat Jan 10, 2009 12:45 am

1.60 :

we should be able to say something to the end b4 pressing escape. that end too fast

the hero monkey the luffy is overpowered. the ultimate is the skill the most op of the entire map lol the lv 3 should be the lv 1 ...

i played the dwarf only 40 min because all ppl leaved but he seem op too

do we need to be red for the starter command or the host can be the color he want ?
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scaler
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PostSubject: Re: thoughts on test maps   Mon Feb 23, 2009 9:37 am

@destrockqc not sure if you are still wondering about the red/host problem.....red has to be the one to do the commands and if it's empty everything will be default. which means there's duel, 20 lives and nothing else
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destrockqc
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PostSubject: Re: thoughts on test maps   Mon Feb 23, 2009 7:07 pm

oh ok. i wanted to know because the team2 got the unit advantage lol
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PostSubject: Re: thoughts on test maps   Today at 5:22 pm

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