1. Duels occur too often (each 2 min, annoying) and are extreemly bugged. For example: a duel host(red player) vs host(red player) (while host is in observer area during the duel), red player vs any player (red player in observer area and duel ends by timeout extracting 6 life from each team).
2. Some heroes, skills are to0 overpowered:
Naisha's glaive attacks allows to farm a lot of money from the beginning,
Summoner princess - her summons that never expire are totaly imba (especially golems with godlike armor and crazy regen). I suggest to make her summons timed life.
3. Events occur even when disabled.
4. Wind walk skill doesn't work properly during duels (opposing players can see invisible unit, if it is done for purpose - maybe add a mode to turn it off ?).
5. Suggesting to add a mode for nogods (destroys all taverns exept ones with start heroes), allow repicking hero at any time in game (it is unable to repick hero once Angel appears).
6. A quest for shadow dont work some times(it just dont teleport to the shadow).
6.1. And i suggest to make shadow (and bosses lvl20 with 5-10 platinum bounty) invulnerable to infernal fist effect(like warlocks do). Raise Ancient Hydra bounty - now its only 4 platinum.
7. 1 armor bonus per 3 points of agility is way too much. I think 1 armor per 5 or 6 points will be enough.
8. Reduce bounty for warlocks to 5.... maybe 7 platinum or make an alternative place for others to exp and farm (once hero begin farming them - he is nearly unbeatable).
p.s. I'll add more later.